Author Archives: CJL

PSGCast Updates/Dog in a Cast Updates

Shockingly, I am running a bit behind schedule.  However, as you can see in the picture above, I feel like I have a good excuse.  That’s Preta, a puppy our friends found that we offered to hold onto while we … Continue reading

Posted in Podcast | 6 Comments

Quick Update

(Crossposted on both blogs) Both projects are moving along smoothly, they have just hit some snags due to hitting crunch time in both work and school. Hillsfar should be up on Chronomancy within the next week, and episode 2 of the PSGCast … Continue reading

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PSGCast Episode One – Ancient Weapons of Dubious Value

While we are currently having some issues with figuring out the hosting/I am having issues figuring out how to make an iTunes feed, I feel like it’s time to finally give the people (well, person) what they want and post … Continue reading

Posted in Action, Podcast, RPG, Winter 1989 | 2 Comments

PSGCast Update

Because I know you are all just dying to know, the first episode of PSGCast is currently in the editing bay. For a bunch of people who are barely familiar with the concept of talking to their fellow human beings, it’s … Continue reading

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Plugs Within Plugs

The nectar of the ears that is the PSGcast is continuing to ferment, but in the mean time, might I humbly suggest my other hastily conceived project? Chronomancy: D&D Games Through The Ages I even made some random headers. That’s how … Continue reading

Posted in Metapost | 2 Comments

Sales and Announcements of Note

Still working on setting up the PSGCast, but there are two particular sales of note that are of interest to readers of this site, coincidentally on the only two services I use for purchasing games: 1) Steam, a service which … Continue reading

Posted in Metapost | 2 Comments

Hiatus (Sort Of)

As you have probably noticed, things are pretty sleepy here at The Pre-Sonic Genesis Institute of Semi-Academic Chronological Gaming (PSGISACG).  In fact, one might think that the boilers have been turned off and the windows shuttered.  And one would not entirely … Continue reading

Posted in Metapost | 8 Comments